mojira.dev
MCPE-41157

Model is not displaying texture correctly

We are using Minecraft:EE 1.7.1 (Education Edition - There was no specific option for it above)

When we change the texture for the armor_stand it is not reflected in game. I keeps displaying the vanilla texture. The texture name is correct, and the texture is using the same image as original, just a smear of color on it. However, if we change the texture inside the vanilla resource pack inside the application Contents (Mac) then it displays for a minute and then the game crashes. It appears that the armor_stand model is not connected to the Resource Pack texture correctly.

ADDITIONAL ISSUE THAT IS RELATED

When we download the official Resource Packs from https://minecraft.net/en-us/addons/, the game crashes on world loading (manifest.json is correctly configured). It appears that the standard Bedrock Resource Packs are incompatible with the latest Minecraft:EE (I tried a few months ago and it worked fine). However, other companies have successfully made Resource Packs for worlds that have been posted up in the new Library feature (awesome btw).

I have tested copying the vanilla Resource Pack from inside the Contents of the application (OSX), and it does work. However, this seems like a bit of a hack.

Could you please advise us on how to structure the custom Resource Pack correctly, supply a template, or confirm that copying from vanilla Resource Pack is the correct process.

Thank you for any help on the above.

Comments 1

Thank you for your report!
However, this issue has been closed as Invalid.

Unfortunately we are only able to track bugs with the Minecraft (Bedrock codebase) game here.

You might like to direct your issue to: https://minecrafteducation.zendesk.com/hc/en-us

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Whetu Paitai

(Unassigned)

Unconfirmed

Windows

1809

1.8.1

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