mojira.dev
MCPE-41313

TNT falls through blocks

I made a TNT cannon and when the primed tnt gets to the end of the water it falls through the ground.

*Additional information by [~Auldrick]:*

Primed TNT at Y=64 will fall to Y=63, even if there is a solid block below it. It will then continue to fall until it encounters a solid surface below Y=63.

Steps to reproduce:

  1. Place a TNT block on or above a surface at Y=64.

  2. Prime the TNT.

Expected results:
The TNT falls to the surface, stops, and explodes there.

Actual results:
The TNT falls through the Y=64 level to Y=63. It then continues falling until stopped by a solid surface below it.

Additional information
MCPE-43744 describes a similar issue that a player who stands on a chest at Y=63 will fall through it. This suggests that there is an issue with entity hit box detections at Y=64.

Linked issues

Attachments

Comments 4

Relates to MCPE-42731

Tnt physics system does not work properly.
Much as Tnt cannon or flying.
 
 

Affects 1.11.0.8 beta version

I'm not sure if it would be fixed

JD

(Unassigned)

189148

Confirmed

Windows

Windows 10

TNT, fall, gravity, level, sea, water

1.10.0.3 Beta, 1.11.0.7 Beta, 1.11.0.8 Beta, 1.10.0

1.13.0

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