Update on this issue by [~Mega_Spud]:
This is because experimental features may not be 100% functional on Realms - we have a fix lined up for a future update though. We can leave this ticket open as a point of reference until it is fully resolved for all players though.
Villagers/Wandering Traders float and fly when hit on realms
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is duplicated by 17
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Same thing just happened to me on my realms(it was AMAZING to see the Trader just get like abducted when i punched him XD). Im on Windows 10 i think 1.10.0 but with experimental gameplay on for the server.
Same thing just happened to me on my realms(it was AMAZING to see the Trader just get like abducted when i punched him XD). Im on Windows 10 i think 1.10.0 but with experimental gameplay on for the server.
I was amazed too when i saw the trader floated THROUGH THE BLOCKS ABOVE! And that trader spawned just besides me without any movement.
And I was playing on BDS with whitelist on.
I was amazed too when i saw the trader floated THROUGH THE BLOCKS ABOVE! And that trader spawned just besides me without any movement.
And I was playing on BDS with whitelist on.
This is still an issue for me in 1.16.100. The villagers float above the ground when it's time for them to sleep, and when I stand next to them they sometimes fly away. My guess about the problem is that the pushback mechanic when you stand next to a mob is still activated when they are in bed. Also when I hit them, they stay in the sleeping position, but they fly away so I think knockback is also still active. (I am on the Xbox platform)
For the ongoing issue see MCPE-101202; this will be fixed in the upcoming 1.16.200 release.
For the ongoing issue see MCPE-101202; this will be fixed in the upcoming 1.16.200 release.
Ok, thank you! But can you please look at my report for MCPE-109735 as I think that is an issue related to this?
Ok, thank you! But can you please look at my report for MCPE-109735 as I think that is an issue related to this?