mojira.dev
MCPE-43464

Villagers float/fly

Update on this issue by [~Mega_Spud]:

This is because experimental features may not be 100% functional on Realms - we have a fix lined up for a future update though. We can leave this ticket open as a point of reference until it is fully resolved for all players though.

Villagers/Wandering Traders float and fly when hit on realms

Related issues

BDS-706 New Villagers are Broken MCPE-43465 Wandering Traders and new Villagers have no AI MCPE-43566 Wandering Trader is floating above the ground. MCPE-43671 Flying Traders MCPE-43675 Wandering trader float into sky when hit MCPE-43811 Certain Entities Not Working On Realm (No Behavior?) MCPE-43969 Wandering Trader multiple glitches on Realms MCPE-43987 Strange Villager / Genie-like mob appearing at random MCPE-44324 Hit realms new villagers and fly MCPE-44806 Villagers appear on realm but are motionless, once hit they fly into the sky. MCPE-44807 there is a huge bug that in a realm I'm on in Bedrock. Villagers are motionless and once they are hit they float up into the sky MCPE-44861 Wandering Trader functionality broken, and boosts into the air when hit MCPE-45087 Villagers started floating after I punched them REALMS-1612 Wandering Trader flying into the sky REALMS-1637 The new mobs do not move and if you hit them they fly into the air. Only the pillagers work. REALMS-1668 Villager types flying and untradeable REALMS-1691 Villagers/Traders Glitch

Attachments

Comments

migrated
[media][media][media][media]
migrated
[media][media][media][media]
migrated

Same thing just happened to me on my realms(it was AMAZING to see the Trader just get like abducted when i punched him XD). Im on Windows 10 i think 1.10.0 but with experimental gameplay on for the server.

migrated

Same thing just happened to me on my realms(it was AMAZING to see the Trader just get like abducted when i punched him XD). Im on Windows 10 i think 1.10.0 but with experimental gameplay on for the server.

migrated

I was amazed too when i saw the trader floated THROUGH THE BLOCKS ABOVE! And that trader spawned just besides me without any movement.
And I was playing on BDS with whitelist on.

migrated

I was amazed too when i saw the trader floated THROUGH THE BLOCKS ABOVE! And that trader spawned just besides me without any movement.
And I was playing on BDS with whitelist on.

migrated

Happned to me too just now.  Couldn’t trade with him either.  He was motionless until I hit him, then he flew straight up into the air.  1.10.0 on ipad on realms.

 

migrated

Happned to me too just now.  Couldn’t trade with him either.  He was motionless until I hit him, then he flew straight up into the air.  1.10.0 on ipad on realms.

 

migrated

Happpens on my xbox one realm too. Doesnt happen in my single player worlds though, just on that realm

migrated

Happpens on my xbox one realm too. Doesnt happen in my single player worlds though, just on that realm

migrated

It's very disappointing that it is happening. I was looking forward to updated villagers and reset my realm to play with the update. This is a paid service and remains broken.

migrated

It's very disappointing that it is happening. I was looking forward to updated villagers and reset my realm to play with the update. This is a paid service and remains broken.

migrated

Ich kann das Problem auch bestätigen. Spiele im Realm unter experimental gameplay. Ich kann weder mit den neuen Dorfbewohnern, noch mit dem Händler handeln. Beim Schlagen fliegen sie senkrecht nach oben in die Luft und stehen oder schweben regungslos. 

migrated

Ich kann das Problem auch bestätigen. Spiele im Realm unter experimental gameplay. Ich kann weder mit den neuen Dorfbewohnern, noch mit dem Händler handeln. Beim Schlagen fliegen sie senkrecht nach oben in die Luft und stehen oder schweben regungslos. 

migrated

Looking for a common theme - but are all of these where we've uploaded a game with experimental gameplay enabled onto a MS Realm?

Definitely not client specific - this happens on that realm for Android, XBO and win10.

 See my screenshots... one trader per realm? I have three each side of a Nether portal and another one next to another part of my Nether hub... seven at least... not bothering counting them any more since I can't trade/interact with any of them (or any villagers in new villages)... kinda making paying for a realm pretty pointless - wouldn't be so bad if it was just the wandering guy, but having ALL new villages (the last eight that I have found) be corrupt... really makes carrying on with this realm a complete waste unless they're going to retrospectively fix all the villages in a 3000 block radius of my spawn. 

Also - you can put the villagers / traders in an almost completely solid Obsidian cage and they just float through it if you tap them even once.... full-on alien abduction style!

migrated

Looking for a common theme - but are all of these where we've uploaded a game with experimental gameplay enabled onto a MS Realm?

Definitely not client specific - this happens on that realm for Android, XBO and win10.

 See my screenshots... one trader per realm? I have three each side of a Nether portal and another one next to another part of my Nether hub... seven at least... not bothering counting them any more since I can't trade/interact with any of them (or any villagers in new villages)... kinda making paying for a realm pretty pointless - wouldn't be so bad if it was just the wandering guy, but having ALL new villages (the last eight that I have found) be corrupt... really makes carrying on with this realm a complete waste unless they're going to retrospectively fix all the villages in a 3000 block radius of my spawn. 

Also - you can put the villagers / traders in an almost completely solid Obsidian cage and they just float through it if you tap them even once.... full-on alien abduction style!

migrated

@BahnStormer Same issue here, and I can confirm that I uploaded my "experimental" world to a Realm. We're in the same boat with the same issue.

migrated

@BahnStormer Same issue here, and I can confirm that I uploaded my "experimental" world to a Realm. We're in the same boat with the same issue.

[Mojang] Mega_Spud (Jay)

This is because experimental features may not be 100% functional on Realms - we have a fix lined up for a future update though. We can leave this ticket open as a point of reference until it is fully resolved for all players.

[Mojang] Mega_Spud (Jay)

This is because experimental features may not be 100% functional on Realms - we have a fix lined up for a future update though. We can leave this ticket open as a point of reference until it is fully resolved for all players.

migrated

Hopefully 1.11 fixes the problem I have the same problem I also can’t trade with them.

 

migrated

Hopefully 1.11 fixes the problem I have the same problem I also can’t trade with them.

 

[Mojang] Mega_Spud (Jay)

Is this still an issue in 1.11.4?

[Mojang] Mega_Spud (Jay)

Is this still an issue in 1.11.4?

migrated

This is still an issue for me in 1.16.100. The villagers float above the ground when it's time for them to sleep, and when I stand next to them they sometimes fly away. My guess about the problem is that the pushback mechanic when you stand next to a mob is still activated when they are in bed. Also when I hit them, they stay in the sleeping position, but they fly away so I think knockback is also still active. (I am on the Xbox platform)

migrated

This is still an issue for me in 1.16.100. The villagers float above the ground when it's time for them to sleep, and when I stand next to them they sometimes fly away. My guess about the problem is that the pushback mechanic when you stand next to a mob is still activated when they are in bed. Also when I hit them, they stay in the sleeping position, but they fly away so I think knockback is also still active. (I am on the Xbox platform)

migrated

For the ongoing issue see MCPE-101202; this will be fixed in the upcoming 1.16.200 release.

migrated

For the ongoing issue see MCPE-101202; this will be fixed in the upcoming 1.16.200 release.

migrated

Ok, thank you! But can you please look at my report for MCPE-109735 as I think that is an issue related to this?

migrated

Ok, thank you! But can you please look at my report for MCPE-109735 as I think that is an issue related to this?

migrated

(Unassigned)

171537

Confirmed

Android

9.0

1.10.0

1.11.0.10 Beta

Retrieved