Este bug lo sufrí mientras jugaba en la que fue la actualización de la versión beta 1.11.0.5 de android ya que a la hora de jugar en multijugador por xbox live notamos mi hermano y yo que cuando ibamos a las aldeas cercanas (y/o otras aldeas el juego se congela y tarda de 5 a 10 segundos) eso sin contar el maxumo de tiemp que el juego se detubo y no respondio, la forma que encontramos de solucionarlo de manera temprana era crear una copia del mundo y notamos que ya no se congelaba pero el bug volvió a aparecer y era mas tedioso a la hora de jugar las Raids también note que el juego se congela mas cuando el jugador invitado (El que se une al mundo) inicia una raid con el encantamiento bad omen ya que si lo iniciaba el jugador que creo el mundo, esta iniciaba y concluía de manera normal, pero de igual manera con raid o no el juego se lageaba al ir a una aldea que fe atacada anterior mente.
Traducido al ingles:
This bug I suffered while playing in what was the update of the beta version 1.11.0.5 of Android because when playing in multiplayer by xbox live my brother and I noticed that when we went to nearby villages (and / or other villages the game freezes and takes 5 to 10 seconds) not to mention the time that the game was detubed and did not respond, the way we found to solve it early was to create a copy of the world and we noticed that it no longer It was freezing but the bug reappeared and was more tedious when playing the Raids. Also note that the game freezes more when the guest player (the one who joins the world) starts a raid with the bad omen enchantment since if started the player who created the world, it started and ended normally, but in the same way with raid or not the game was lagging upon going to a village that was attacked earlier.
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Quiero agregar mi reporte a la lista de insidencias: MCPE-43609
Random Short Freezes (1.10) y a su ves a la original: MCPE-41479.
I want to add my report to the list of incidents: MCPE-43609
Random short freezes (1.10) and its original version: MCPE-41479.