When going to y coordinate 1, you get stuck, but if you place a trapdoor, open it, get inside of it, then close it back up, you will fall straight into the void.
When going to y coordinate 1, you get stuck, but if you place a trapdoor, open it, get inside of it, then close it back up, you will fall straight into the void.
Is this an issue in 1.11.0.8 (beta)?