mojira.dev
MCPE-446

On older worlds, mobs don't spawn.

On older worlds, mobs don't spawn.

I made a world in the furnace update,
and mobs spawned like crazy, but after
the spider/skeleton update they were all
gone.

Steps to Reproduce:
1. Find a device with an old update (preferably the furnace update)
2. Create a world
3. Update it to the current version
4. No mobs

Comments 7

You didn't by chance turn off mobs in the options? I didn't have problems with iPhone.

Are you sure they didn't spawn in a dark underground chamber, and the mob count is maxed out so no more can spawn?

Would it be possible for someone to email me a world (including entities) so I can check it out?

I am using ipod touch third gen and do not have this problem in 0.5.0. Because mob spawning was slightly nerfed my a max mob count rule the suggested mobs in caves could be a problem. Also, if you are testing this in a cave, note that mobs only spawn more than 24 blocks from the player. Stay in a safe spot above ground and observe a full day night cycle. If mobs still do not spawn then this is a bug.

I created a world in 0.6.1 and didn't play it for a week or so. I started the world today and it was night, so I went out to kill some mobs with my new diamond sword. However, even after exploring all night, no mobs had spawned. I deleted the world and created a new one, and mobs spawned normally at night.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

No answer, assuming no longer an issue.

Will Harvey

(Unassigned)

Unconfirmed

Tablet - iOS - iPod Touch

mob, spawn, spawning

0.5.0, 0.4.0

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