The Water Looks Weird When I Set My Render Distance To 16 Blocks.
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It's not a bug. It's how water is rendered in the game. At some point, it'll lose its transparency. You're probably using a resource pack that makes this effect more obvious
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Its probably the chunks loading. Does it look better when you get closer?