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MCPE-45527

Mob pathfinding gets stuck on 1.5 tall walls

All neutral or friendly mobs, including villagers, animals, and golems, get stuck trying to hop up onto 1.5 block tall walls. Hostile mobs have better path finding, apparently, and are capable of getting around. Attached is a screenshot of a cat and sheep trying to jump my wall, stuck in place.

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I saw this on a mooshroom biome. A mooshroom was very diligently trying to get onto a barrel with a half slab on top.

silentwisperer

Can confirm for windows 10, in all 1.11 updates. Kinda funny to have 10 animals trying to jump over the same tiny wall at one time xD

You can see this bug in action, along with how to reproduce here:
https://youtu.be/CRwmy_XiGK0?t=343

[Mojang] Mega_Spud (Jay)

Thank you for your report!
We're actually already tracking this issue at MCPE-45256, so we will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature, to see if the issue has already been mentioned.

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(Unassigned)

Unconfirmed

Windows

Windows 10

1.11.1

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