Can confirm. standing at y62 in one layer of water and using riptide 3 takes you to y93 on bedrock, and about y102 on java.
Using depth strider does not effect the results MCPE-60426
Also affects sculk veins and resin clumps when there are multiple in one block.
can confirm. they phase through blocks when pushed by a piston, if they are being looked at by a player.
can confirm that they spawn during thunderstorms, even if its day time. I couldn't get any to spawn during rain, or despawn when hit though.
Still affects the current update 1.20.70 and 1.20.80 betas. Almost the 4 year anniversary of this bug! 🎉
you can also get floating vines, and some glow berries hanging from the ceiling.
affects 1.20.51. pretty major bug for anyone trying to farm/grow/harvest cherry trees
Possibly related, but this also happens with text on signs
can confirm for 1.20.11. Severely affecting our servers where we have hundreds of people whitelisted.
even if a player is the ONLY thing in the whitelist file they cannot join. It's seriously busted.
if they are in the file and can't connect you need to make sure their xuid is there and/or remove from whitelist using the console command "whitelist remove name" then "whitelist add name" and sometimes that'll work.
Seems like this bug affects your ability to change armor stand poses while flying in creative mode
seems to be fixed in recent updates
I managed to catch some footage of this happening here https://youtu.be/TFxtSi3KKv8?t=209
I also noticed this in the recent betas (1.20.10.20) if you fly around in a cave system in brand new chunks you can occasionally see decorations like sculk blocks change positions. Rendered chunks in the distance change once they are actually loaded.
Still affects current 1.19 updates.
This also affects a huge amount of worlds, as theres a toggle you can set that allows new members to spawn with maps. So on a popular realm etc your can get a huge file size increase. This happened on one of my servers and we had to delete all maps using world edit. Reduced world size by 500mb after just a couple weeks of the world being open.
Affects 1.19.70 and the current betas/previews. This bug affects a multitude of possible storage systems and pretty much anything that uses hopper minecarts with precision.
affects the current release, 1.19.70
can confirm for 1.19.50 (and current previews)
This has a larger impact than you expect, as raid farms rely on the ability to push ravagers with water. Since they dont really... move at all this results in raids that dont get completed for up to several minutes. It also further complicates what should be a simple process of moving mobs to a killing area.
This happens with all types of veins/vines
can confirm for 1.19.40, breaks a few wither skeleton farm designs and makes them more complex.
also just appears that MC-173115 wasn't fixed for all mobs
affects glow squids as well
affects 1.19.30 and 1.19.40 previews
this bug fix seems to have mostly fixed the issue! but i’ve still had a squid die lolMCPE-114253