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MCPE-49939

Villagers won’t accept trade

I have an issue with villager trading. When I have items to sell to the villagers, the trade option is marked red as if I have no items to sell. The villager still has inventory to trade since there is no x crossed out, and the villager holds a emerald in his hand when I have the items I want to sell in my own hands, but the UI refuses to let me sell my items. It’s specifically one type of item. None of my stonemasons will buy any stone. I waited several days and experimented to see if they would refresh their inventories. They do refresh the inventories of other items, but I still can’t trade stone specifically, despite the UI showing that it’s possible to trade if I had the stone, despite half my inventory being full of pure stone.

Linked issues

Comments

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Hay un problema en minecraft pe que al entrar al end hay 4 o 5 dragones 

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same issue here, seems like it would be any easy fix if the villager trade isnt setup properly for the stone item

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Same problem. If I "/give" myself stone with no data/ no json, the trade works just fine. The "work-around' for people with cheats (but no desire to ACTUALLY cheat) is to dump cooked stone, replace with that exact amount of "given" stone. I suspect the villager is rejecting some "data tag" on cooked stone. I've not looked to see what data tag is on cooked stone, perhaps someone can do that and verify. At this time, I'm not aware of any other trade refusals than the cooked stone.

It could be as simple as having a data tag of "0" vs. a data tag of "NULL".

This was just pointed out to me by a player... "silked stone" vs. "smelted cobble-stone" do not stack. So the same "hidden data tag" makes this bug related to MCPE-44649, and should affect the same items. Both bugs should be looked at for solving the root data tag problem.

Auldrick

This issue is a continuing side effect of MCPE-48421, in which smelted items have an incorrect Damage Value that makes them look different from items smelted earlier or those obtained by another method. That bug has been fixed in 1.13, but the incorrect items were not repaired as part of the fix. MCPE-48421 mentions several workarounds you can use to repair those items yourself.

A bug report to have the incorrect items repaired by special patch code in a future release can be found at MCPE-54617. I would suggest upvoting that issue if you can't or don't want to repair the items yourself and don't mind waiting for a patch. Be sure that the kind of items you want repaired have already been mentioned there, or add them in a comment if they haven't.

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(Unassigned)

Unconfirmed

Xbox

1.12.0

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