mojira.dev
MCPE-52685

Trapdoors Textures are improperly displayed in many situations

What's Happening:

  • Depending on the orientation of the trapdoor, it's texture is scaled up by a little bit and is chopped off. (see screenshots for clarification)

  • The angle at which the camera is pointed at affects how the texture is 'anchored' on the block.

What I expected:

  • I expected the trapdoor texture to be scaled according to the blocks width.

  • I expected the trapdoor texture to stay in place while moving the camera.

Screenshots Attached:
Yes.

Attachments

Comments 9

[media][media][media]

I looked up the bug reports, but I may have missed some duplicates as always.

If that's unfortunately the case, I ask you to please move the informations I reported and screenshots I provided to the other bug report (if they are basic or none are provided)

I hope that the moderators take the time to read our comments!

Have a nice day everyone 🙂

I looked up the bug reports, but I may have missed some duplicates as always.

If that's unfortunately the case, I ask you to please move the informations I reported and screenshots I provided to the other bug report (if they are basic or none are provided)

I hope that the moderators take the time to read our comments!

Have a nice day everyone 🙂

Maybe this is connected to the Trapdoor hitbox bug

MCPE-13451

The hitbox is off so it causes a slight displacement in the texture maybe???

Maybe this is connected to the Trapdoor hitbox bug

MCPE-13451

The hitbox is off so it causes a slight displacement in the texture maybe???

Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response

Is this still an issue in the latest version?

If it is, please be sure to include steps to reproduce the problem:

Steps to Reproduce:
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2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

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This ticket will automatically reopen when you reply.

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Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response

Is this still an issue in the latest version?

If it is, please be sure to include steps to reproduce the problem:

Steps to Reproduce:
1.
2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

It looks fixed on 1.16.50 on iOS.

It looks fixed on 1.16.50 on iOS.

MrJam003

(Unassigned)

Unconfirmed

iOS

iOS 12.4

Camera_View, scaling, texture, visual-bug

1.12.1, 1.13.0

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