mojira.dev
MCPE-13451

Trapdoor has incorrect hitbox

The hitbox of trapdoors is not as wide as a block, it is possible to jump on the small ledge created by placing a trapdoor over a block.

Related issues

Attachments

Comments

migrated
[media][media][media][media][media]
migrated

Does this bug still appear in 0.14.3? Please respond.

migrated

Confirmed for 0.15 realms alpha build 4

Illidicia

@@unknown: Realms Alpha build 4 is no longer supported on this tracker.

Confirmed to affect 0.14.3 on iPhone 6+ (iOS 9.3.2).

migrated

Confirmed for 0.15 b1

migrated

Please respond and add the current version if you can reproduce this issue.

migrated

Will do as soon as I am able to download the update.

odigiman

Reproduced on 0.16.2, LG G5 H850 with Android 7.0

odigiman

This is because the bounding box of trapdoor is inset 0.0005 (half a millimetre) of a block in the horizontal axes.

SuperGeniusZeb

Confirmed to affect 1.1.0.0. Affects both wooden & iron trapdoors.

SupremeMortal

This is still occurring in the latest builds. 1.2.13.8

muzikbike

Affects 1.2.15

muzikbike

Affects 1.2.16

muzikbike

Affects 1.4

migrated

Affects 1.6.0

silentwisperer

Still affects 1.12

migrated

Please fix this soon

migrated

It is the same with mobspawners

silentwisperer

Affects 1.13

migrated

Still affects 1.13.1

migrated

as a feedback comment, from my opinion this is a useful feature in some cases and as it has been here for a lot of time is considered a feature by me

migrated

It does not only work vertically. It also works horizontally. You can place a trapdoor or mob spawner between normal full blocks like for example stone and you'll see that you are lower than standing on top of a normal block like stone. And if a trapdoor or mob spawner is in a ceiling and you fly in creative mode against the ceiling you can fly against a block like stone next to the spawner or trapdoor.

migrated

Possibly related to MCPE-59428

silentwisperer

Affects 1.14.2

migrated

Here is the bug report for mob spawners. MCPE-66828

migrated

I'm still experiencing this problem, i have villagers in a 1x1x2 space. They are standing on halfslabs, the halfslab is surrounded by glass blocks, on top of the first row of glass i have a nother row,, except in one side were i have a trapdoor, the villagers can walk from the halfslab onto the glass block that has the trapdoor on top.

 

They shouldn't be able to do this, then they can jump from the glass block to the trapdoor on top and escape the holding area.

[Mojang] Mega_Spud (Jay)

Resolving issues that were marked as fixed in the 1.15 and 1.16 Betas, now that 1.16.0 is being released.

migrated

(Unassigned)

13481

Confirmed

Phone - Android - LG Other (Specify in description)

Android 5.1.1

bounding-box, collision-box, trapdoor

1.14.30.51 Beta, 1.14.20 Hotfix, 1.14.0.4 Beta, 1.13.1, 0.14.0 Beta 7, ..., 1.8.0, 1.13.0.2 Beta, 1.12.0, 1.13.0, 1.14.60 Hotfix

1.15.0.51 Beta, 1.16.0

Retrieved