mojira.dev

Tavish McEwen

Assigned

No issues.

Reported

MC-184419 Locate, locatebiome, data commands don't send command feedback Works As Intended MC-170885 Nylium is not overwrriten by ravines Duplicate MC-169329 Bee wandering AI has a strong tendancy torwards north (-Z) Duplicate MC-126355 Snapshots freeze on attempting to load Realms data Duplicate MCPE-17274 Repeaters add random delay to pistons (but not to other components) Duplicate MCPE-15779 Redstone does not load chunks Works As Intended MCPE-15007 Skeleton horses may not activate when you get near them Cannot Reproduce MCPE-14860 Sticky piston pulling a block with slime can duplicate the block Duplicate MCPE-14668 Redstone repeaters facing into a redstone dust dont redirect the dust serverside, only graphically Fixed MCPE-14233 Redstone components update upon reloading a world Duplicate MC-99866 Shooting an arrow occaisionaly causes this error(multiplayer) Duplicate MC-99858 Large levetation values on a playes causes thrown entities to have levetaton Duplicate MCPE-13451 Trapdoor has incorrect hitbox Fixed MCPE-13448 You do not continue eating, even if you keep pressing the screen Duplicate MCPE-12048 Doors don't update when placed Cannot Reproduce MC-93557 Retracting pistons can pull entities through themselves Duplicate MC-89940 Horses can't buck you off Duplicate MC-88407 Unexpected Crash Duplicate MCPE-10565 No way to get rid of pigmen in overworld Fixed

Comments

Preferably the fog should blend between biomes like biome blend for blocks in the overworld(though much much more softly). Even better, it could be volumetric, but I assume that's wishful thinking.

They have a strong tendency to wander northwest (if they don't find a flower or forget where their nest is located) which often results in losing bees when flowers are just out of reach in the southern direction.

Confirmed. Baby bees also attempt to pathfind through vertical corners and will remain until fully grown or distracted.

[media]

Confirmed for 1.10, probably 1.11.

This is only related to ghost blocks, rails are a different issue.

May be the fact that pistons unpowering other pistons is not instant in PE, maybe this was improved/worsened in 0.15.9

I meant that this dpe should never work

This bug has been in the game since pistons were added, probably sooner. Yes the randomness is not a bug, but the fact that the dpe in images 3-4 work at all is. 🙂

Mostly Affects realms, LAN worlds, and Xbox live, does not affect single player as much.

Will do as soon as I am able to download the update.

The main issue (things breaking because they are partly unloaded while one part updates) would probably be fixed if MCPE-15779 (redstone not loading chunks) was fixed, but this "feature" doesn't really help anything and should be removed anyways.

Will do as soon as I am able to download the update. (on data)

@PHO that's the same thing xD

Edit: Never mind that is very interesting...

in 0.15.1, fallingsand entities dissappear partway falling through a cobweb.

Confirmed in 0.15.1 build 1.