They have a strong tendency to wander northwest (if they don't find a flower or forget where their nest is located) which often results in losing bees when flowers are just out of reach in the southern direction.
Confirmed. Baby bees also attempt to pathfind through vertical corners and will remain until fully grown or distracted.
[media]Confirmed for 1.10, probably 1.11.
This is only related to ghost blocks, rails are a different issue.
May be the fact that pistons unpowering other pistons is not instant in PE, maybe this was improved/worsened in 0.15.9
I meant that this dpe should never work
This bug has been in the game since pistons were added, probably sooner. Yes the randomness is not a bug, but the fact that the dpe in images 3-4 work at all is. 🙂
Yes
Duplicate of https://bugs.mojang.com/browse/MCPE-13983?jql=project%20%3D%20MCPE%20AND%20text%20~%20repeater, although it may be older.
Mostly Affects realms, LAN worlds, and Xbox live, does not affect single player as much.
Confirmed for 0.15.6
Done
Will do as soon as I am able to download the update.
The main issue (things breaking because they are partly unloaded while one part updates) would probably be fixed if MCPE-15779 (redstone not loading chunks) was fixed, but this "feature" doesn't really help anything and should be removed anyways.
Will do as soon as I am able to download the update. (on data)
@PHO that's the same thing xD
Edit: Never mind that is very interesting...
in 0.15.1, fallingsand entities dissappear partway falling through a cobweb.
Confirmed in 0.15.1 build 1.
Preferably the fog should blend between biomes like biome blend for blocks in the overworld(though much much more softly). Even better, it could be volumetric, but I assume that's wishful thinking.