16w39c reproduction case in MC-108310.
Blocks that are attached to slime blocks can create ghosts blocks if a piston that's receiving a 1-tick pulse pushes the slime block
This very short video explains everything:
https://www.youtube.com/watch?v=HH_FlU6wZW0
To reproduce, download the attached test world (
[media]), press the button to let the machine go up, and then press the upper button for it to go down. Repeat until ghost blocks occur.
World with example contraption provided. It may be necessary to increase the height of the thing to get it to bug out. I've only ever seen it occur on the way down.
There is a button on the bottom for it to go up as well as at the top to make it go down. Movement is triggered by block updates so if you do something to block its path and it stops moving, just place and break a block near the BUD switch and it will start moving again.
Suggested fix by @unknown can be found in
[media]; explanation can be found in this comment
Linked issues
is duplicated by 83
relates to 3
Attachments
Comments 34
It is not really a dublication bug.
The additional pistons you see there are only client side. If you right click them they will disappear.
Still something that has to be address though.
1.8.1 pre3 - not fixed and here is video of me repeating bug few times :
https://www.youtube.com/watch?v=hRFDQVtfakY&feature=youtu.be
This issue is showing as postponed, just wondering if that's because its a difficult fix or if its been scheduled in with others. Also can we please get a rough estimate on a time frame for a fix?
I have tried my best to reproduce this, followin the examples in both this ticket and in MC-108310 without success. Closing this as Cannot reproduce.
See attached level "New World" for how i tried.
If you look closely you can see a piston block with invalid ID popping up. This could potentially also be a transmutation bug.