The raid horn sounds multiple times in the middle of a raid wave, around every minute or so. This is inconsistent with Java edition (where it only sounds at the beginning of the wave), and it can be confusing as no additional mobs spawn when the raid horn blares.
To reproduce, trigger a raid (e.g. inflict yourself with Bad Omen and spawn a villager with a bed next to it), and wait without attacking any of the raid mobs.
Comments 6
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
This ticket hasn't been updated for some time - is this still an issue in the latest version? If so, could you please add the latest affected version, or comment if this is no longer an issue.
Also, if there any further steps to reproduce the issue, please include them when possible.
This ticket will automatically reopen when you reply.
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Thank you for your report!
However, this issue has been resolved asย Working as Intended.
Raid horn sound is supposed to play every few seconds to help Players locate the Illagers, since ringing a bell does not highlight them like it does in Java (parity request for this feature can be found here).
If you need help or have a suggestion you might like to follow a link below.
Quick Links:
๐ย Issue Guidelinesย โ ๐ฌย Mojang Supportย โ ๐งย Suggestionsย โ ๐ย Minecraft Wiki
The wiki isn't an official source for determining whether something is intentional, since it is edited by community members and not Mojang employees. I actually edited that part in shortly after making this report.