The bug
Guardians are intended to randomly drop fishing loot. In fact, it's right here in the loot table:
{
"conditions": [
{
"condition": "killed_by_player"
},
{
"condition": "random_chance_with_looting",
"chance": 0.025,
"looting_multiplier": 0.01
}
],
"rolls": 1,
"entries": [
{
"type": "loot_table",
"name": "loot_tables/gameplay/fishing/fish",
"weight": 1
}
]
}This does NOT work, because the name is missing the .json extension that for some reason is included in Bedrock Edition, as seen in other referential loot tables such as vindicator_raid.
Linked issues
is duplicated by 1
Comments 3
I can confirm this: I have a guardian farm in my world and it produces only shards, crystals, and lots and lots of cod. I think the original ticket was quite clear about the problem, actually. I think MCPE-153369 did a fine job of describing the issue in terms of the gameplay experience, it seems a waste that it was simply marked as a duplicate and ignored when it could have been used to solve the issue.
My platform: Android
Minecraft version: 1.21.131 (Bedrock, of course)
Steps to reproduce:
1: kill a lot of guardians
2: collect items dropped by dead guardians
3: Observe: no salmon, no pufferfish, etc., only prismarine shards, prismarine crystals, and raw cod.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
If you feel this is still a valid issue in the latest version, then please update the ticket accordingly and ensure that it follows the Issue Guidelines including clear steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki