mojira.dev
MCPE-59546

VR camera clamping issues with offhand items and map in primary hand

Firstly, any item in the offhand is clamped to the camera, reducing immersion by a large amount. Instead, hand should be movable with left controller, and behaves like the right hand controller. Extending to include a hand model for the left hand controller when no item equipped.

Secondly, when a map is equipped in the primary hand, it behaves as a map would in normal play, also being clamped to the camera, yet two hands are visible underneath a gigantic map. Instead, the map should behave as if it were being held in the offhand, except in the right hand.

Comments 2

Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response

Is this still an issue in the latest version?

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Tim Propst

(Unassigned)

Unconfirmed

Windows

1.14.20 Hotfix, 1.14.1 Hotfix, 1.14.0, 1.14.30 Hotfix

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