Game is broken, can not play because it started crashing every several seconds.
Link to the video demonstration:
https://www.youtube.com/watch?v=oT1JpvkFuxE
I attached the world export to test, hopefully this gets solved.
https://www.dropbox.com/s/nwnfnikgyktfxuf/world.mcworld?dl=0
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I forgot to add exact coordinates, it happens here with 32 render distance:
-2230 114 1063
The screenshot is taken during the crash.
[media]Apparently every time you get close to the biome with acacia trees the game crashes, even in a new world with the same seed and experimental gameplay turned off...
This issue has been resolved in a Beta release. We will leave the ticket open for reference until the fix is migrated into the official release.
Good job! At first I thought this won't get checked because it crashed so randomly so props for the dev team!
Here is the copy of the world again, I tested with 50+ view distance and it works flawlessly ^^
https://my.pcloud.com/publink/show?code=XZHcG2kZWNNYYaMWUqyIR0zblNcPN4UC05GX
It happens in that spot only, near the desert and near the pyramind. The only way to avoid crash was to lower render distance to minimal and leave that area. This world export could be perfect to fix critical bug but I guess devs won't even see this report 😃