mojira.dev
MCPE-59756

Game crashes every second near desert biome

Game is broken, can not play because it started crashing every several seconds.

Link to the video demonstration:

https://www.youtube.com/watch?v=oT1JpvkFuxE

 

I attached the world export to test, hopefully this gets solved.

https://www.dropbox.com/s/nwnfnikgyktfxuf/world.mcworld?dl=0

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Comments 11

It happens in that spot only, near the desert and near the pyramind. The only way to avoid crash was to lower render distance to minimal and leave that area. This world export could be perfect to fix critical bug but I guess devs won't even see this report 😃

Thank you for providing the test world!

I forgot to add exact coordinates, it happens here with 32 render distance:

-2230 114 1063

The screenshot is taken during the crash.

[media]

Apparently every time you get close to the biome with acacia trees the game crashes, even in a new world with the same seed and experimental gameplay turned off...

This issue has been resolved in a Beta release. We will leave the ticket open for reference until the fix is migrated into the official release.

1 more comments

No idea. We don't get normally get that kind of information, especially about crash problems.

Good job! At first I thought this won't get checked because it crashed so randomly so props for the dev team!

Here is the copy of the world again, I tested with 50+ view distance and it works flawlessly ^^

https://my.pcloud.com/publink/show?code=XZHcG2kZWNNYYaMWUqyIR0zblNcPN4UC05GX

This should be closed, as fixed in 1.14.30.

Yes, it was in the changelog but we missed it. Thank you for pointing this out.

GD

(Unassigned)

290787

Confirmed

Windows

Windows 10 latest

1.14.1 Hotfix

1.14.30.51 Beta

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