Edit: I realized my json was wrong it actually works
Edit 2: It actually doesn't work
When specifying the textures for custom blocks. If the blocks.json file uses the "sides" object for the textures, it will then render the default "update" texture for the custom blocks.
If you have other blocks that don't use the "sides" object in the json, they will render correctly.
Reproduce:
in blocks.json make a texture identifier "sides" and go in to the game. You'll see that the default "update" texture replaces custom textures.
Comments 3
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
This ticket hasn't been updated for some time - is this still an issue in the latest version? If so, could you please add the latest affected version, or comment if this is no longer an issue.
Also, if there any further steps to reproduce the issue, please include them when possible.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Can confirm, when given more than one change to a block i.e. adding sides to a block or making a block isotropic. The blocks.json won't be used and all textures will be reset as normal.