mojira.dev

Justice Coy

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Assigned

No issues.

Reported

MCPE-68494 UWP Save Directory Changing (Possible Bug) Incomplete MCPE-62020 Engine doesn't read blocks.json correctly Incomplete MCPE-57819 Villagers are counted as players Incomplete MCPE-53053 Infinite Effect Bug Incomplete MCPE-49355 Leather Armor and Armor Stands Duplicate MCPE-49260 Tridents corrupting Realms, SP, and Servers Incomplete MCPE-37063 Lag With Shaders Invalid

Comments

I'm having the same issue, it's possible that it is Mojang but I do have a 65% feeling that it's something on Microsofts end.

You've done something wrong then. They work for me.

Do you have the animation component in the item's resource file?

@Jeffery Dai

I don't understand how you got efficiency on a rod without NBT editing

Make sure that you have a .lang file or else you have to type "item.namespace:id.name"

Also they are working for me. You're problem can occur when using the "minecraft" namespace and not a custom namespace.

Just to say, Strongholds can generate how ever they want. There are no missing corridors. It can also generate in water. Stronghold's layouts are randomized.