Some interactions with items are either missing their animations or playing an incorrect one (may be incomplete):
Using a fishing rod and keeping the button pressed will play the correct animation once and then play the eating animation infinitely;
Using a bow has no animation at all;
Loading a crossbow plays the eating animation
Blocking with a shield has no animation
Linked issues
is duplicated by 17
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Comments 7
Upon closer inspection i was able to notice that the animation being played is not the eating one, it's actually the same as the glowstick from education edition. Also note that you can't start running while this bug is active.
Funny thing about the crossbow hand animation is that it actually looks like that on java. But it's fixed now so nevermind
This happens on both paper doll and third person (front and back)
EDIT: also applies to shields