I decided to make an Ocean Monument my base of operations and used glass for the "entrance" and above my bedroom. The Cod and Salmon that tend to go too close to the Glass start to freak out. They spin around in circles as if trying to go through the glass. It only seems to happen when they are above the glass. I have a glass encased staircase that they don't have any troubles around. They don't all get stuck but they only get unstuck if another mob pushes them or they die.
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Hi Brendan,
Its hard to tell from your description and picture exactly whats happening. Is it possible this is a duplicate of MCPE-49607?
Ionic

@IonicEcko (I can't seem to get mentions to work correctly) The fish stop at the top side of glass and constantly spin. I had a feeling the picture wouldn't do it justice but I can't really take a short video on PS4, or at least that I know of. It's entirely possible that it is a duplicate, but I figured that it might also not be because mobs shouldn't try to go through glass to begin with. There isn't even water on the underside of the glass. So one would think fish wouldn't try to go where water isn't. It also isn't happening with any other kind of block and it doesn't happen with vertical glass. So that report might be part of this one, but the AI is still telling them to go to the underside of glass.
[EDIT] I looked at that report again but more in depth and I'm willing to bet it is part of the same thing, if not the same thing. Making it duplicate or relating to the one you mentioned seems a likely course of action.

Thank you for your report!
We're actually already tracking this issue in MCPE-45645, so I've resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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