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MCPE-67503

Villagers increase trade prices

Sorry if this has been reported already but I searched and didn't find anything like this.

I've started a village by curing 2 zombie villagers and grabbing a bell from a nearby abandoned village. Set up houses with sufficient lighting, space, beds and work stations.ย 
This bug occurs what seems at random times, the villager would have nothing bad happen to them e.g. removing bed, removing workstation, removing bell or hitting them (by accident of course) and their trades would rise beyond their original trade.

If I trade with the villager then it's a coin flip if they will reduce their trade(s) back to their original price or rise their prices more.

I have come from Java edition where hitting a villager means they raise their prices and if you trade with them frequently enough they will reduce their trading prices, it is very much no the same here in Bedrock.

Again sorry if this has been posted already

Thank you

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Comments 5

Have you traded for the same item each time they restocked? Each time you trade an item, they will increase the prices of the item you traded when they restock and if you don't trade until their next restock after that, the prices should begin to fall.ย 

exactamente lo mismo, y necesito una soluciรณn rรกpida porque tengo una granja de aldeanos y simplemente se dispararon sus precios

Jason is correct about how this works. I believe it is intended to represent the relationship of supply and demand.

@Hayden Chamberlain if you'd still like to pursue this as a bug, please provide steps to reproduce your issue using the format shown here, under the section "Example of a Rock Star Bug Report":
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However, this issue has been temporarily closed as Awaiting Response

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Hayden Chamberlain

(Unassigned)

Plausible

Windows

Windows 10

Villager-trading

1.14.30 Hotfix, 1.14.60 Hotfix

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