Scenario(s)/Conditions:
Have 2 maps: 1 cloned from the other.
Place 1 copy in an item frame and the other in your offhand.
Save and Exit.
Load world
Remove copy from frame and allow Steve (player character) to pick it up.
See that the copy stacks into the offhand.
Attempt to remove a single copy or both copies from Steve's offhand.
What I expect to happen...
the portion the player selects can be placed in the inventory or hotbar as with any other item that is or can be stacked.
What actually happens...
the portion the player selects immediately jumps back into the offhand.
Β
One Known Workaround:
Save and Exit with both maps in Steve's offhand.
Reload world
Player can now manipulate stack of maps in offhand as expected.
Linked issues
is duplicated by 2
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
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