When holding emissive items (torches, glowstone, sea lanterns, or custom blocks with an emissive map,) these don't emit any light.
Steps to Reproduce:
Hold emissive item in either mainhand or offhand slot
Observed Results:
Item loses all emissive properties
Expected Results:
Item emits light as if the block was placed down at the position of the player.
Attachments
Comments 4
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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This is indeed still an issue. I figured it wasn't a bug, but yes, no items emit light when held on Minecraft bedrock when using RTX.
[media]Shaderpack being used:
Is this still an issue in the latest RTX Beta version?
This issue was reported in an earlier RTX beta build, but has been temporarily closed as Awaiting Response
Several improvements and fixes have been made to the Minecraft with RTX beta for Windows 10. Be sure to check out theΒ Known Issues ListΒ andΒ Frequently Asked QuestionsΒ for the latest details, as these issues do not need to be reported here.
If you would still like to report a bug, please make sure that you have checked that your system and graphics drivers are up to date. Also, please make sure that any packs you are using are valid and up to date. (You might need to check the Marketplace for the very latest updates.)
After that please update the affected version of this ticket, and make sure that the description above contains clear steps to reproduce the issue, like so:
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This ticket will automatically reopen when you reply.
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