mojira.dev

Lioncat6

Assigned

No issues.

Reported

MCPE-156604 World Preview Doesn't Render Properly With RTX On Duplicate MCPE-152273 PBR texture loading issues Duplicate MCPE-151445 Blocks that glow by default not glowing with RTX on Works As Intended MCPE-151438 Crashes Related to RTX Shader Resource packs Cannot Reproduce MCPE-106786 Villagers going into sleeping position away from their bed Duplicate

Comments

I'm pretty sure the reason this happens in the first place is I believe the game only ever generates the texture altas when loading into a world, hence the 'loading resource packs' section of the loading screen. When rtx is disabled, it doesn't load any pbr textures into the atlas, so whenever you enable it after this point, the game can't load them and it gets incorrect texture data from somewhere in the atlas. This is just my theory on what's happening though. Could be fixed by either always loading the pbr textures into the atlas, or adding a way to reload the resource packs in-game, simular to Java (would only happen the first time rtx is enabled).

If you set the metalness to nothing and the roughness to 100% on the MER texture and the opacity of the color map to 1% white, it appears correctly in-game, as for the item in the Hotbar, you can set it to use a separate unmodified carried block texture (though I've yet to get the carried texture to appear right).

 

[media][media][media]

 

Update: I fixed the carried textures (forgot waxed copper stuff exists lol)

Fix will be included in radiant pack rtx if you want to see how I implemented it

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I can confirm that this still affects 1.19.2

this doesn't seem to be an issue on the hive, but the one server where I see it the most is Mineplex

 

RTX pack I use: https://www.planetminecraft.com/texture-pack/radiant-shader/

 

I have one issue, however. PBR textures don't seem to affect entities...

 

This Seems to still happen, but there is no recognizable pattern about what causes it. 1.18.31 is affected. For me, it only really happens if you close the game with alt+f4 but It can also happen at seemingly random times when launching the game with RTX enabled.

Yep, This is still an issue, it seems to happen randomly after playing multiplayer for while... certain parts of skins get placed in random places on the player's body

 

Game version 1.18.10

Yep, This is still an issue, it seems to happen randomly after playing multiplayer for while... certain parts of skins get placed in random places on the player's body

 

Game version 1.18.10

 

Yep, This is still an issue, it seems to happen randomly after playing multiplayer for while... certain parts of skins get placed in random places on the player's body

 

Game version 1.18.10

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This issue has been happening to me as well and 1.18.10 is still effected.

When flying around in dark caves, when you get to a spot that isn't quite rendered in completely, it will appear that there is light from outside coming in, but once it renders in it returns to normal.

Steps to reproduce:

  • Find an RTX resource pack

  • Find a decent sized cave

  • Start Flying around

  • You may notice in larger caves, it appears a bit lighter, when you first come in.

I'm not sure if there is that much to be done about this, as it just seems to be part of the rendering process.

Video of this happening:

https://www.mediafire.com/file/oignommgfbapwnd/Minecraft+2022-01-03+09-13-46.mp4/file

 

Edit:

afterward, I did try again with a resource pack that didn't make ores glow, and received a similar result. The glowing ores seems to magnify this affect a bit

It seems I can no longer cause the bug to happen with any resource pack... Even with the one shown in the video.

Something else must have been going on. 

This is no longer still an issue, from what I've seen.

This is indeed still an issue. I figured it wasn't a bug, but yes, no items emit light when held on Minecraft bedrock when using RTX.

[media]

Shaderpack being used:

Radiant Shader Minecraft Texture Pack (planetminecraft.com)

Ok, so when the villager went to sleep normally in the bed I pushed the "statue" off of the bed and it started floating off and it stopped, my friend was able to see that , and from its stopped position my friend was able to push it the other way, and I was able to to the same to "statures" he pushed off the beds

Contrary to what the observations states, I was playing on a multiplayer world and another player was able to see me interacting with the villager image and could move it as well at the same time