Steps to reproduce:
Create a world with seed -1592638483
Run
/execute in nether run tp @s -439 77 200
Observed result:
The biome particles have an increased despawn rate the further the player travels, yet instantly disappear once the player travels too far.
Expected result:
The biome particles do not generate that far outside of the biome, but do not disappear when the player leaves completely, like in Java Edition.
Attachments
Comments 7
@Luke Kachelmeyer It might not be a bug but it does create parity issues with Java, where the particles don't start until you're in the biome, so it belongs here.
I believe that this is an issue with Nether biomes in general, not necessarily limited to Basalt Deltas: https://youtu.be/9LY1_K0XMI0
Observed Results: The biome particles have an increased despawn rate the further the player travels, yet instantly disappear once the player travels too far.
Expected Results: The biome particles do not generate that far outside of the biome, but do not disappear when the player leaves completely.
If you go to the corner of a snow biome and change the weather to a thunderstorm, you will notice that the snowflake particles stay in the snow biome only, this should be the same with the nether biomes too.
[media]
Not a bug, there is a transition period, nothing to worry about.