Hello developers, as far as I know, and by the time I play Minecraft, hostile mobs shouldn't be generated where / near light (torches ...) but that's not happening. Creepers, zombies and other hostile mobs have been born in bright places. See in the photo, a creeper was born inside the house, where there is obviously a lot of light. It is not today that we all know that the Minecraft Bedrock mobs generation is defective. We expect changes.
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The screenshot attached here does not show adequate lighting to prevent monster spawns.
Thank you for your report!
We're actually already tracking this issue at MCPE-49616, so I will resolve and link this ticket as a duplicate.
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