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MCPE-76949

Some waterlogged block's lighting are too high when under some blocks

The water texture on waterlogged buttons, leaves, and slabs renders too bright when placed under buttons, leaves, slabs, or any full block.

Steps to Reproduce

  1. Find a dark space

  2. Place a button, leaf, or slab

  3. Waterlog it

  4. Place a button, leaf, slab, or any full block directly above it within a 3x3 area

Here, the water texture will render brightly, even if there are no light sources around.

Original Description

it would seem that any type of leaves when placed above a waterlogged block (I don't know if it is all blocks that can be waterlogged, I only tested a cut sandstone slab and chest with all types of leaves) will create a medium level light source lighting up the water for about a 2 block radius.

I also attached a image of it

[media]

Linked issues

Attachments

Comments 4

thanks for fixing the image

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Confirmed for 1.16.200.57.

Still an issue in 1.18.10.20 beta. Seems like the bug is caused by the little shadow every block has around. Disabling "Smooth lighting" removes that shadow, meaning this visual glitch can't be seen.

avery cheyne

(Unassigned)

441888

Confirmed

Multiple

windows 10 18362.778

vanilla-parity

1.18.0.22 Beta, 1.18.0.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.10, ..., 1.16.100, 1.16.200, 1.18.0.25 Beta, 1.18.0, 1.19.0

1.19.40.20 Preview, 1.19.40

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