find a loot chest from a random generated structure. Do not open it
ctrl+middle click it so you get a "+DATA" chest
place the DATA chest and open it
open the naturally generated chests
you will see they have the same content despite the existance of the loot table
the chests should have diferent loot since the DATA chest carries the loottable's data and not the specific chest's loot. The loottable chests worked fine before this beta.
Edit: a lot of loot chests of any structure have emty chests. when picking an unoppened chest of that kind the loot on the DATA chest always randomizes.
you can tell if a loot chest is empty by clrt-picking it, placing 2-3 of them down and cheking them. if the loot ismdiferent, the naturally generated chest should be empty.
has been resolved!
Comments 4
Window 10 PC Bedrock v1.16.100.56 has the same issue for chests in dungeons, but minecart chests seems to generate when opened.
Using world edit, it's possible to see that treasure / loot chests no longer maintain their loot table data and therefore cannot be used in map making.
The LootTable key and LootTableSeed keys are missing from the database data for the chests and manually adding those keys (which worked before), no longer works. The data is removed when the world is loaded and the items are generated in what should be an empty chest.
It seems that the loot is being generated when the chunk contianing the chests are loaded, instead of when the player opens the chest.
Whilst this isn't a huge issue for survival gameplay, for any map makers or add-ons that use custom loot tables for chests, this is a huge issue as you can no longer create random loot in existing chests.