I'm trying to make a farm with mobs such as sheeps, pigs, cows, and chickens everytime I exit my world I see one or two animals possibly even more go out of the fence everytime I load back into the world. I tired double fencing the perimeter and yet they still come out of the fence
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Does this still apply in 0.11.1?

Yes, I just verified that it still happens. iPhone 6+

Yes, I just verified that it still happens. iPhone 6+

I think this is caused by exiting the world while a mob is still in the hitbox of the fence. Upon rejoining, it is put in the center of the fence, where it can either go back in the fenced-in area or leave it altogether.

I think this is caused by exiting the world while a mob is still in the hitbox of the fence. Upon rejoining, it is put in the center of the fence, where it can either go back in the fenced-in area or leave it altogether.

I've been experiencing this as recently as 0.12.3.
At first I wasn't sure whether the sheep on the outside of the fence used to be inside the fence, so I dyed them. That magenta sheep roaming the countryside is pretty clear evidence.

I've been experiencing this as recently as 0.12.3.
At first I wasn't sure whether the sheep on the outside of the fence used to be inside the fence, so I dyed them. That magenta sheep roaming the countryside is pretty clear evidence.

This issue was reported at an earlier time. Please direct all further discussion to the original ticket, MCPE-1982.
Does this still apply in 0.11.1?