mojira.dev
MCPE-85188

FPS drops significantly

The frames dropped significantly since the update, i can't say its my phone's fault because I played in beta a few hours before the release and didnt have any problem with my fps

Thanks! 🙂

Related issues

Comments

migrated

this is the same with me and im on windows 10 pc

migrated

I have 2 devices with the same frame drops. I think it has to do with the chunk loading. If i walk a certain disctance, like 16 blocks, i see a frame drop.

migrated

Same issue here with Xbox One X and S.

Its so bad that when using a redstone block on a sticky piston with an observer to power a dispenser the redstone block turns white and every other piston movement makes the redstone block not render at all

migrated

Ok. THIS HAS to be noticed. FINALLY players are realising the lag! It started since 1.14.60 and is STILL HERE. If we can just get enough votes this will FINALLY be fixed!

migrated

Yes same here! I’m getting about 30 FPS on my iPad Pro 2018 with a A12X chip with render distance at 8 with clouds and fancy graphics turned of. And about 55fps on my iPhone X with a A11 chip with render distance at 12 with clouds and fancy graphics on. This makes no sense because the A12X has more ram and is WAY FASTER then the A11. Not to mention that at max sensitivity (100%) on my iPad Pro with a 120 FPS display and its nowhere close to as smooth/sensitive as my iPhone X with a 60 FPS display. I’ve tried every thing like deleting the app, rebooting, restarting my iPad etc. this is a MAJOR problem I’ve canceled my realms subscription it’s so bad. And then theirs the problem with the screen safe area is COMPLETELY of center for ALL iPadOS/iOS devices with no hame button. Until the performance for iPad Pro 2018 and the sensitivity is smooth and the screen safe area is fixed I’m not going to be playing Minecraft or paying for realms anytime soon.

migrated

Yes same for me for over a year performance is horrible for my top of the line iPad Pro 2018 compared to my old iPhone X. And my cousins have iPad 7th gens with a 10 (chip from 2016) and they have no problems with performance or sensitivity.

migrated

I bet your cousins do, there is still pretty major minor lag in game. Also, Saverio, YES! That's what I mean! The lag started in 1.14.60 and is STILL here!

migrated

sorry if I removed my comments but I saw that my request must be made with a separate ticket already created by a user. I was referring to the lag that there is only at the start of the game on xbox one but in the end then the game has good fps

migrated

well i have found out the folowing.

We play with 3 devices, 1 android phone, 1 android tablet and a windows desktop.

if the desktop starts a world, both the phone and tablet have frame drops while loading chuncks.

but if the phone starts the world only the tablet haves framedrops and if the tablet starts a world the phone haves framedrops. even with a light world like skyblock.

ohw, and the netherportal is true nightmare esspecialy the particles.

Jarl-Penguin

Thank you for your report!
We're tracking this issue in MCPE-74696, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki

migrated

(Unassigned)

Unconfirmed

Android

Andriod 7.0

1.16.0

Retrieved