mojira.dev
MCPE-88946

Not sure if it is a bug or part of the game

In my survival world, my base has torches everywhere and is well lit up, although for some reason monsters keep spawning in my base where all the light is.I’m not sure if it’s just how the game works or if it is a bug but I hope it can be fixed. 

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Same here.

[Mod] OcelotOnesie

Can you attach some screenshots of the lit area?

GoldenHelmet

Thank you for the screenshot. Unfortunately, the area is not adequately lit to prevent monster spawns.

Keep in mind that torches have a light level of 14, monsters spawn in in light level 7 and below, and spawning is based on the light level of the space just above the floor. You may find it helpful to temporarily turn off smooth lighting (in video settings) to see how the light levels change block by block. For more information on calculating light levels see the Minecraft wiki.

In previous versions of Minecraft, it was common for the cave monster cap to be filled by monsters hidden in small, inaccessible caves. The chance of this happening would increase as you spent time in an area, for example building a base or exploring and lighting the visible caves. With the new despawning system in 1.16, the hidden monsters are now able to despawn regularly, so new ones can spawn in other places. Monsters should now regularly respawn on full blocks in places you have already visited but have not fully lit.

This ticket will be resolved as a duplicate of MCPE-302.

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Unconfirmed

iOS

iOS

1.16.0

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