On bedrock the Evoker has a long cool down before they can attack while on java the Evoker can summon things faster.
Thank you for your report!However, this issue is Invalid.
You reported a parity issue. We are only tracking parity issues that meet the following criteria on this bug tracker:
The feature affected by the parity issue is present in both Bedrock Edition and Java Edition in the latest release or development version
The feature behaves differently in one edition than in the other
The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later and was not present before
Any parity issue that does not meet these criteria are not tracked on the bug tracker and should instead be reported on the Feedback website
For more information about this, please take a look at this post on our subreddit.
Quick Links:📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Reporter: Panda4U
Assignee: (Unassigned)
Created: 2020-07-05T04:21:19Z
Updated: 2025-04-06T18:46:30Z
Resolved: 2020-07-05T12:19:53Z
ADO:
Confirmation Status: Unconfirmed
Platform: Windows
OS Version:
Labels:
Affects Versions: 1.16.20.50 Beta, 1.16.1
Fix Versions:
Retrieved 2025-06-10T00:53:53Z
Thank you for your report!
However, this issue is Invalid.
You reported a parity issue. We are only tracking parity issues that meet the following criteria on this bug tracker:
The feature affected by the parity issue is present in both Bedrock Edition and Java Edition in the latest release or development version
The feature behaves differently in one edition than in the other
The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later and was not present before
Any parity issue that does not meet these criteria are not tracked on the bug tracker and should instead be reported on the Feedback website
For more information about this, please take a look at this post on our subreddit.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki