mojira.dev

Panda4U

Assigned

No issues.

Reported

MCPE-101229 Pillagers from patrols can sometimes stop moving randomly and start sprinting Works As Intended MCPE-99891 In beta you can't gain achievements Duplicate MCPE-92101 When vexes are attacking they still fly up and down. Incomplete MCPE-91816 Pillagers don't spawn around the outpost if daytime Incomplete MCPE-91814 PIllager's spawned from the outpost will nearly always stay inside the outpost. Incomplete MCPE-89593 Parity: Evokers has a longer cool down compared to java Invalid MCPE-89570 Parity: Raids Invalid MCPE-89566 Parity: Ravagers, Iron Golems and drowned are not supposed to jump in one high block. Invalid MCPE-89564 Piglins spawn more often in the nether waste instead of the crimson biome Incomplete MCPE-89440 Vexes can sometimes stop attacking. Incomplete MCPE-89439 Parity: Vexes sometimes take way to long to initiate an attack Invalid MC-193220 When piglin's get attacked, they don't anger piglin brutes. Works As Intended MC-193219 Piglin Brutes don't go hunting for holins Duplicate MCPE-86410 Mobs rarely look at each other Confirmed MCPE-86405 Wandering Issues for nearly all the illager's (excluding the ravager) Duplicate

Comments

It seems like the roar in java edition causes more knockback while on bedrock it's not as strong

Was there Piglin Brutes during the attack?

 

Like yshao0712 said 

on bedrock bad omen doesn't stack.

 

Not fixed in 1.16.100.50

Not fixed in 1.16.100.50

not fixed in 1.16.100.50

 

Still affecting 1.16.100.50

 

Etanarvaza Taseet in the java edition of the game, raids are much more difficult as there is a higher amount of Illagers that spawn with the raid. Vindicator's don't spawn riding on a ravager on bedrock so this is a parity issue?

Can confirm for 1.16.1

 

Confirmed for 1.16.1

 

Still not fixed in 1.16.1

 

They're piglin's are they not?

Still affecting 1.16.1

NVM do you mean once a vex is close enough to a entity it's attacking, it would move up and down and sometimes miss it's attacks?