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MCPE-9073

Vegetation generates through structures

Basically every vegetation is able to generate over villages. It is kind of messed up.
Things like: Ferns, Sugarcane, Tall Grass (Add on if you find more)

Note 3

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Comments 8

Confirmed for 0.11.1 and 0.10.4 on iPhone 6 plus (iOS 8.3).

This happens in the PC version too. AMAN4700, you should also report this for the PC version if you haven't already. It could also be in Console Edition, but who knows, I could check that out when & if I have time. (If because the Xbox 360 is my older brother's, & he doesn't like me playing on it without his permission, & he usually says no).

Oh, also confirmed for MCPE 0.11.1 on Moto X 1st gen (2013) running Android 4.4.4

Also flowers mess up the houses' foundations as well. I usually only see it with 1 tall flowers, but I bet 2 high flowers could do it too.

I would say that this also relates to MCPE-9065. In fact, that's why I came here, to see if this was a duplicate of it.

I created a world with this seed of villagers '1388582293', and I saw nothing strange but a street going through a carrot planting. Galaxy Tab running MCPE 0.11.1. Sorry for my english.

The PC version of MC does have the same problem (actually for wuite a while now).
I have used 15w31b and 15w31c with the seed -1095906994 on coords -1015, 64, -333.

This bug was in PE and PC since the beginning of advanced generated structures (Villages for example).

AMAN4700

(Unassigned)

Confirmed

Phone - Android - Samsung Galaxy Note

5.0

0.10.4, 0.11.0, 0.11.1, 0.12.1 Pre-release, 0.12.1 Beta 2, 0.12.1 Beta 3

0.12.1 Beta 3

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