mojira.dev
MCPE-9238

Frozen game

I was waking and the screen began to shake. I restarted and found that I back about 20 steps. Same thing happened again three times. I turned around and tried walking back. Game froze again but this time I had a new start point. I have been unable to escape this point. Day and night cycle are still happening based on how many times I try to escape.

Comments 10

Were you a client on another's game?

Nope. It was my game and 150 mega bytes to boot.

This happens on 0.11.1 also. It maybe related to chunk updates on large maps when a chunk hasn't been accessed for awhile and contains active blocks like fire. I've noticed that when you move out of a fire area (I do this routinely for deforestation) and then re-enter it, the fire effect rapidly catches up on the reloaded chunk. If you use fire as an ornament (ex. on Nether Rack for fireplaces or torches) this seems to cause these issues. I have entire cities with fireplaces, and the game will freeze every time I walk 16 blocks and a new set of chunks loads.

so an update might save my world?

I think your world is fine. I have a 120mb world with tons of stuff in it, and this happens so often that I can't walk within 8 chunks of my cities anymore without Google telling me minecraft has frozen. If you don't have fire objects like I described, maybe you have some bad entities somewhere (I've seen that issue before too, especially with bats 😞 )

well hardly fine. I can't play it for more then5 seconds at a time

True, but I mean your save data is most likely ok. Usually when this happens to me all I lose is my position

Does this bug still appear in 0.11.1? If so please respond.

Chris: I do have forest fire running though it is far from my location.
Aman: the froze shortly after 11.0 and is still stuck in 11.1

Cleaning up all the old issues - please reply if this affects 0.12

bill

(Unassigned)

Unconfirmed

Tablet - Android - Samsung Galaxy Tab 2

android 5.1

0.11.0 Beta 11

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