Even though the Java Edition bug MC-172434 has been fixed a while ago, the Bedrock Edition still has the normal pitch instead of high pitched when the baby piglin zombifies.
Here's a comparison of the zombifying sounds from both editions.
Bedrock Edition (Has the same pitch as it's adult counterpart):
Java Edition (The correct pitch):
How to reproduce:
Spawn a baby piglin in the overworld
Wait for it to zombify
Observed results:
The zombifying sound plays in the same pitch as the adult piglins
Expected results:
The zombifying sound should be in high pitched as it's Java Edition counterpart.
Linked issues
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Can someone please try to see if this also happens in the recent beta?
I want to know.