mojira.dev
MCPE-92962

Item models don't change after reducing the amount in a stack

When a stack of items/blocks is thrown on a hopper and there are still some items left in the stack, it will still show a full stack of items.

Steps to Reproduce:

  1. Place a hopper

  2. Fill the hopper with 4 unstackable items and 1 stackable item

  3. Throw a full stack of the same stackable item onto the hopper


Observed Results:
The 3D item model doesn't represent a model of just 1 item

Expected Results:
The 3D item model should represent a model of just 1 item.

Linked issues

Attachments

Comments 4

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

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Steps to Reproduce:
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2.
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Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

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Still an issue almost two years later.

This affects any type of container that can pick up items (i.e. both players, hoppers and entities).

Steps to reproduce (player):

  1. Fill your inventory with sticks, excluding the armor slots and the left hand slot, plus one other slot of your choice.

  2. Drop 64 white dye items in one place.

  3. Place 1 white dye into your empty slot.

  4. Pick up (in survival) previously dropped white dyes.

  5. Throw away 1 stick and pick up 1 remaining dye (to make sure there is 1 item left).

Observed results:
Visually 4 white dyes remain dropped, although there is 1 left (4 dropped rotating items should mean that there are 21+ items).

Expected results:
Visually 1 dropped item remains spinning.

Video:

[media]

Luke Dorrington

(Unassigned)

393368

Confirmed

Multiple

1.17.20.22 Beta, 1.16.100.50 Beta, 1.16.10, 1.16.100, 1.16.201 Hotfix, 1.18.2 Hotfix, 1.19.60, 1.21.51 Hotfix

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