While i was enabling some behavior packs to change how the world looked and to add more biomes, the game disable the achievements for the world even though i was in survival with no cheats enabled. Please fix this problem
Comments 6
Hi Brian,
Behavior packs are a version of mods that you can install into your Minecraft game. Because they change the way the game functions (i.e. new generation, new mobs, new behaviors, etc.) they turn off achievements. With the behavior pack you are describing, the world would generate brand new biomes that currently do not exist in the Minecraft codebase. If generation, behaviors, gameplay, etc does not exist within the vanilla Minecraft codebase, achievements will be disabled for the world.
In order to keep achievements on for a world, it must be created with the following conditions: Survival gamemode, no cheats, no behavior packs. You can however have resource packs enabled, as these only change the way the game looks, not the way the game loads and plays.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
If you feel this is still a valid issue in the latest version, then please update the ticket accordingly and ensure that it follows the Issue Guidelines including clear steps to reproduce the problem.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
If you feel this is still a valid issue in the latest version, then please update the ticket accordingly and ensure that it follows the Issue Guidelines including clear steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Hi Brian,
Behavior packs are a version of mods that you can install into your Minecraft game. Because they change the way the game functions (i.e. new generation, new mobs, new behaviors, etc.) they turn off achievements. With the behavior pack you are describing, the world would generate brand new biomes that currently do not exist in the Minecraft codebase. If generation, behaviors, gameplay, etc does not exist within the vanilla Minecraft codebase, achievements will be disabled for the world.
In order to keep achievements on for a world, it must be created with the following conditions: Survival gamemode, no cheats, no behavior packs. You can however have resource packs enabled, as these only change the way the game looks, not the way the game loads and plays.