mojira.dev
MCPE-94888

Hostile Mobs are only spawning from spawners and very rarely naturally.

I can stand outside all night and maybe see one mob at all, with the exception of phantoms which spawn correctly. I can't hardly find any creepers, zombies, witches, spiders, or skeletons.

I'm not sure how to replicate it on a different world, but I would like to attach my savegame so you can take a look, but it is over 300mb and it won't let me upload it b/c it is too big.

Thanks in advance and let me know if there is any other information you need.

Comments 2

In general this is usually caused by a mob crammer or something similar in the area.

Bedrock has a global mob cap of 200 mobs, this includes most hostile mobs and some passive ones. A chicken cooker for example was the most recent cause of this issue over in the BDS project.

One way to test it is to make a copy of the world. Turn on cheats and run the command /kill @e. If mobs begin to spawn after that then the issue is with too many mobs in one area. (Make sure to do this on a backup of your world so you don't lose all your entities)

If you want to share your world for us to check, the best way is to upload it to a file sharing/storage service and commenting with the public link to your files.

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Jonathan

(Unassigned)

Unconfirmed

Windows

Windows 10 Version 1909 for x64 (KB4562900)

1.16.10

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