I'm using RTX2060 Mobile and there's great render error when DX ray tracing is on.
The game screen is divided into quarters, only the part in the upper left corner is correctly rendered.
My graphics driver version is 442.80 and I have tried both MSHybrid and Discrete Mode, but the issue still exists.
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Thank you for your report!
We're actually already tracking this issue at MCPE-98683, so we will resolve and link this ticket as a duplicate.
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Can you please check that the map you are using has the latest Marketplace update, and also your Nvidia graphics card drivers are the latest?