The bug
When "replace": false is used in a sound definitions file (or the replace option is unspecified), the provided list of sounds is supposed to be added to the original definition from the lower pack (including vanilla). This apparently no longer works, and the entire list of sounds is always overwritten.
How to reproduce
Download the attached world
/playsound beacon.activate
β β Β It always sounds like a lantern breaking instead of 50% lantern, 50% the original sound
sound_definitions file
{
"format_version": "1.14.0",
"sound_definitions": {
"beacon.activate": {
"category": "block",
"replace": false,
"sounds": ["sounds/block/lantern/break1"]
}
}
}Attachments
Comments 3
Thank you for your report!
However, this issue has been closed as Won't Fix.
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Thank you for your report!
However, this issue has been closed as Won't Fix.
If you'd like to post a suggestion or give further feedback, please visit the Minecraft Feedback Site or choose a link below.
Quick Links:
π Issue Guidelines β π¬ Mojang Support β π§ Suggestions β π Minecraft Wiki