mojira.dev

Aidan Rooney

Assigned

No issues.

Reported

MC-65574 14w32a graphical glitch Duplicate MC-63093 Chunks loading extremely slowly. Works As Intended MC-63001 Black section at end of chunk render Duplicate MC-20960 Resource pack Incomplete

Comments

Yea, i have also done some testing.

When loading a world with 32 chunk render distance, this bug happens.
When loading a world with a 16 chunk render distance it does not happen.

If you load the world set to 16, then switch to 32, this does not happen.
If you load the world set to 32 then switch to 16, this does not happen, even if you switch back to 32 after.

So this is most likely to do with opening a world with a 32 chunk render distance.

You said in the other bug report to update my drivers. That fixed this issue here 🙂

But it didn't fix the other issue (i will comment on that with some more info)

I'm also getting this error. But thought i'd comment as the sky going darker is because: If you're render distance is below 16, when there is a block above you on the same x and z coordinates, the sky goes darker, but if on 16 chunk render distance it goes lighter (separate bug). So i guess this is happening here too. (tested from 14w11b)