mojira.dev
MC-48294

Items you're holding go black when you walk on soul sand

Items your holding go black when you walk on soul sand.

What I expected to happen was that items should stay the same colour.
What happened was that items (and my hand) went black. Also the sky went dark as if I was underwater however not as dark. If you go into F5 mode your hand is seen as normal.

1. Place soul sand on the ground and step on it.
2. Your hand, items in your hand and the sky will go black.

Related issues

MC-47713 Standing in middle of soulsand block changes color of any item held in hand to a very dark one. MC-48492 Light Bug MC-49477 Items Held In Hand Dark When Player Legs Are In A Block MC-49572 When Standing On Soulsand Item In Hand Turns Black MC-49722 Item in hand doesn't show texture when you stand on soul sand MC-49737 Item renders black on soul sand MC-50061 Soul Sand Item Glitch MC-50516 Overworld Soul Sand Darkens player hand MC-50900 held items black while on soulsand MC-51273 Soulsand light level does not work MC-51980 Soul Sand Lighting MC-52057 ice in your hand turns dark when walking on soulsand MC-52212 Soulsand Renders Items Dark MC-53032 Walking on soulsand gives you a shadow effect with your hand or what you are holding MC-53039 Standing in Soul Sand while holding the Soul Sand item will not show the texture on the Soul Sand Block in your hand. MC-53617 Block light '0' on soul sand MC-54980 Items turn back when walking on soul sand MC-55367 Soul Sand MC-60411 Blacking out of objects in hand MC-64014 When I'm on top of a Sand soul the soul sand that I have on hand seems to have a shadow MC-64257 Item lighting bug on Soulsand

Attachments

Comments

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Not related to your bug, but update your Java to the 1.7.0_51 version.

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Have you looked up? The sky darkens, too.

Happens with water as well, but with less of a darkening effect.

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Still a concern in 10b

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This is the same bug as MC-48455 , which was closed as "works as intended"

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Maybe we should add labels: head feet player HUD lighting soul sand water

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@Carl Nathans:

The debug screen light calculation is separate from the stored light calculation.
Your issue got closed as Works As Intended because the debug screen showing the light level at the feet is intentional. The sky and held item/hand darkening when in water, however, is a bug.

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That is what I reported...was I not clear enough? There was bold type explaining that the problem was HUD shadows.

the hand and held items appear too dark. The fog and vignette will also darken. This is because the light level for your HUD is calculated from the light of the block at your feet, not your head.

And Dinnerbone resolved it as "works as intended"...I sure hope this isn't intentional.

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I'm also getting this error. But thought i'd comment as the sky going darker is because: If you're render distance is below 16, when there is a block above you on the same x and z coordinates, the sky goes darker, but if on 16 chunk render distance it goes lighter (separate bug). So i guess this is happening here too. (tested from 14w11b)

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This also happens if you get your feet stuck in a solid block.

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Confirmed for 14w18b.

qmagnet

Confirmed for 14w20b

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Also in 14w25b

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Still affects 14w27b.

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Confirmed for 14w28b

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Fixed in 14w31a for items but not for the sky.

kumasasa

Fixed,
Removed the light level part. Included in MC-46667

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Darker sky Still present in 1.8 pre 3

kumasasa

Dark sky is separated to MC-51150

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(Unassigned)

Confirmed

Minecraft 14w05b, Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w08a, Minecraft 14w10b, ..., Minecraft 14w11b, Minecraft 14w18b, Minecraft 14w27b, Minecraft 14w28b, Minecraft 14w30c

Minecraft 14w31a

Retrieved