mojira.dev

Aiken Paul

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Assigned

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Reported

MC-147067 Enderdragon crashes game (server?) if the nest is too high Duplicate

Comments

He says that anything past 8 million is just unplayable...

8 million is pretty far sure, but it's not unheard of for people to travel much farter than that in survival Java servers. You can get to 8 million overworld in under 12 hours if you fly with elytra through the nether, which really isn't extreme enough to justify this game-breaking bug imo

My point is that with modern vanilla features, 8 million (and maybe even 22 million and 30 million) blocks isn't a massive, unobtainable distance that it used to be, so the game really shouldn't be breaking at that distance, especially considering the game encourages exploration

Easily reproduced by making the pedestal go up to block limit

I thought this was intentional