It still occurs but only if Experimental Gameplay is enabled regardless if running on a dedicated server or as local player.
By using an world-editor and reassign the correct player UniqueID and turn off the feature (experimentalgameplay: 0) - all works again as usual.
experimentalgameplay: 0
It still occurs but only if Experimental Gameplay is enabled regardless if running on a dedicated server or as local player.
By using an world-editor and reassign the correct player UniqueID and turn off the feature (
experimentalgameplay: 0
) - all works again as usual.