mojira.dev

Andrew Rakos

Assigned

No issues.

Reported

MCPE-50914 Stone is able to be crafted into any variant Incomplete MCPE-48045 Many mobs do not walk over waterlogged blocks Cannot Reproduce MCPE-43664 Crash when loading experimental world after update to Win10 18860 Invalid MCPE-41973 Player loads into world before "generating world" screen completes Cannot Reproduce MCPE-40785 Player spawns inside nether portal frame Duplicate

Comments

I am still experiencing a form of this bug in 1.16.20

After a little while absolutely no kelp will grow in my observer/piston based kelp farm - it gets stuck on 2 high (just in front of the piston) so it's never seen by the observer. As far as I can tell it's not even just growing "slower" - after hours even with increased tick rate none will grow. A timer based design seems to work, however (since the kelp always reaches 2 high.)

I put it in BDS because it's only been an issue with BDS, never when playing Bedrock only - it's as if the server isn't prefetching the chunk you'll be loading into. No idea which side causes the problem, so that was just my best guess