mojira.dev

AndrewGaming587

Assigned

No issues.

Reported

MC-279543 Neutral Mobs don't attack the player back when attacked under certain conditions Fixed MC-253896 Warden Sound Bug Duplicate

Comments

or driver issue? or something?

Cannot seem to reproduce this, might be a hardware specific issue?

can reproduce, caused by MC-280322, as a breeze will try to render inside a trial spawner, which due to MC-280322, crashes the game.

Can confirm in all versions that released while the bug tracker was down. (Welcome back, Mojira!)

This should really be fixed, it's breaking a lot of tellraw usages in my datapacks (not that they weren't already broken because of hoverEvent being changed to hover_event and clickEvent being changed to click_event) because of \n and removing all of the \n usages makes them look very ugly in-game, especially hover text.

can confirm, also happens with targets selected by a target selector with the nbt= parameter. Also affects 25w04a. Relates to MC-279543, a similar (but not duplicate) bug that I reported myself.

It actually does work, but under VERY specific conditions that I do not know, as I ran the command near spawn, and I got the end spike to spawn, but only in that one specific spot did it work. I don't know why that specific spot worked and not any other that I tried.

EDIT: I figured out the conditions, the spikes only place if you try to place them in the ring where they would spawn in the end. Probably has been a bug since 1.9 if you use a mod to attempt to place a spike elsewhere before /placefeature was added

I think this is intentional, but I'm not fully sure.

Can confirm, happens on the latest version of preview at the time of writing this comment.

can confirm, applies to nearly every sound made by warden