Here's the Game Output (definitely a problem with the sound: "Could not open ALC device"):
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Completely ignored arguments: [--nativeLauncherVersion, 302]
[11:26:06] [Client thread/INFO]: Setting user: CraftmasterAndy
[11:26:08] [Client thread/INFO]: LWJGL Version: 2.9.2
[11:26:08] [Client thread/INFO]: Reloading ResourceManager: Default
[11:26:09] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:26:09] [Thread-5/INFO]: Initializing LWJGL OpenAL
[11:26:09] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) ca_open_playback: FindNextComponent failed
[11:26:09] [Thread-5/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[11:26:09] [Thread-5/ERROR]: Unable to initialize OpenAL. Probable cause: OpenAL not supported.
[11:26:09] [Thread-5/WARN]: ERROR MESSAGE:
[11:26:09] [Thread-5/INFO]: Could not open ALC device
[11:26:09] [Thread-5/WARN]: STACK TRACE:
[11:26:09] [Thread-5/INFO]: org.lwjgl.openal.AL.init(AL.java:162)
[11:26:09] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:148)
[11:26:09] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
[11:26:09] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:201)
[11:26:09] [Thread-5/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[11:26:09] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[11:26:09] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[11:26:09] [Thread-5/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[11:26:09] [Sound Library Loader/WARN]: ERROR MESSAGE:
[11:26:09] [Sound Library Loader/INFO]: Could not open ALC device
[11:26:09] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:26:10] [Thread-7/INFO]: Switching to No Sound
[11:26:10] [Thread-7/INFO]: (Silent Mode)
[11:26:10] [Sound Library Loader/INFO]: Sound engine started
[11:26:12] [Client thread/INFO]: Created: 1024x512 textures-atlas
I just tried adding some resource packs to see if that would break the logjam. I installed/selected the BDcraft Sounds Pack 1.1 - still no sounds - and I installed/selected TARDIS Model and SFX v1.10 and again no sounds, and also no texture changes!
I just wanted to close the loop. I was finally able to correct this problem by reinstalling the Mac OS on my system, and then reinstalling Minecraft. Sounds are working fine, now. Thanks for your help!